Allow for custom skin renderers
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This commit is contained in:
Braydon 2024-04-11 04:36:37 -04:00
parent 2f7b9f6b10
commit 16e23e82f9
12 changed files with 361 additions and 131 deletions

@ -26,19 +26,21 @@ package me.braydon.mc.common.renderer;
import lombok.NonNull;
import lombok.SneakyThrows;
import me.braydon.mc.common.ImageUtils;
import me.braydon.mc.model.Skin;
import me.braydon.mc.model.skin.ISkinPart;
import me.braydon.mc.model.skin.Skin;
import javax.imageio.ImageIO;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.net.URL;
/**
* A renderer for a {@link Skin.Part}.
* A renderer for a {@link ISkinPart}.
*
* @author Braydon
* @param <T> the type of part to render
*/
public abstract class SkinPartRenderer<T extends Skin.IPart> {
public abstract class SkinRenderer<T extends ISkinPart> {
/**
* Invoke this render to render the
* given skin part for the provided skin.
@ -60,7 +62,7 @@ public abstract class SkinPartRenderer<T extends Skin.IPart> {
* @return the texture of the skin part
*/
@SneakyThrows
protected BufferedImage getSkinPart(@NonNull Skin skin, @NonNull Skin.Part part, double size) {
protected final BufferedImage getVanillaSkinPart(@NonNull Skin skin, @NonNull ISkinPart.Vanilla part, double size) {
return getSkinPartTexture(skin, part.getCoordinates().getX(), part.getCoordinates().getY(), part.getWidth(), part.getHeight(), size);
}
@ -90,4 +92,29 @@ public abstract class SkinPartRenderer<T extends Skin.IPart> {
return headTexture;
}
/**
* Apply an overlay to a texture.
*
* @param overlayImage the part to overlay
*/
protected final void applyOverlay(@NonNull BufferedImage overlayImage) {
applyOverlay(overlayImage.createGraphics(), overlayImage);
}
/**
* Apply an overlay to a texture.
*
* @param graphics the graphics to overlay on
* @param overlayImage the part to overlay
*/
protected final void applyOverlay(@NonNull Graphics2D graphics, @NonNull BufferedImage overlayImage) {
try {
graphics.drawImage(overlayImage, 0, 0, null);
graphics.dispose();
} catch (Exception ignored) {
// We can safely ignore this, legacy
// skins don't have overlays
}
}
}

@ -24,18 +24,19 @@
package me.braydon.mc.common.renderer.impl;
import lombok.NonNull;
import me.braydon.mc.common.renderer.SkinPartRenderer;
import me.braydon.mc.model.Skin;
import me.braydon.mc.common.renderer.SkinRenderer;
import me.braydon.mc.model.skin.ISkinPart;
import me.braydon.mc.model.skin.Skin;
import java.awt.image.BufferedImage;
/**
* A basic 2D renderer for a {@link Skin.Part}.
* A basic 2D renderer for a {@link ISkinPart.Basic#BODY}.
*
* @author Braydon
*/
public final class BasicSkinPartRenderer extends SkinPartRenderer<Skin.Part> {
public static final BasicSkinPartRenderer INSTANCE = new BasicSkinPartRenderer();
public final class BodySkinPartRenderer extends SkinRenderer<ISkinPart.Basic> {
public static final BodySkinPartRenderer INSTANCE = new BodySkinPartRenderer();
/**
* Invoke this render to render the
@ -48,7 +49,7 @@ public final class BasicSkinPartRenderer extends SkinPartRenderer<Skin.Part> {
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, @NonNull Skin.Part part, boolean overlays, int size) {
return getSkinPart(skin, part, size / 8D);
public BufferedImage render(@NonNull Skin skin, @NonNull ISkinPart.Basic part, boolean overlays, int size) {
return getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, size);
}
}

@ -24,19 +24,20 @@
package me.braydon.mc.common.renderer.impl;
import lombok.NonNull;
import me.braydon.mc.common.renderer.SkinPartRenderer;
import me.braydon.mc.model.Skin;
import me.braydon.mc.common.renderer.SkinRenderer;
import me.braydon.mc.model.skin.ISkinPart;
import me.braydon.mc.model.skin.Skin;
import java.awt.*;
import java.awt.geom.AffineTransform;
import java.awt.image.BufferedImage;
/**
* A isometric 3D renderer for a {@link Skin.Part}.
* A isometric 3D renderer for a {@link ISkinPart.Isometric}.
*
* @author Braydon
*/
public final class IsometricSkinPartRenderer extends SkinPartRenderer<Skin.IsometricPart> {
public final class IsometricSkinPartRenderer extends SkinRenderer<ISkinPart.Isometric> {
public static final IsometricSkinPartRenderer INSTANCE = new IsometricSkinPartRenderer();
private static final double SKEW_A = 26D / 45D; // 0.57777777
@ -57,7 +58,7 @@ public final class IsometricSkinPartRenderer extends SkinPartRenderer<Skin.Isome
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, @NonNull Skin.IsometricPart part, boolean overlays, int size) {
public BufferedImage render(@NonNull Skin skin, @NonNull ISkinPart.Isometric part, boolean overlays, int size) {
double scale = (size / 8D) / 2.5;
double zOffset = scale * 3.5D;
double xOffset = scale * 2D;
@ -65,9 +66,9 @@ public final class IsometricSkinPartRenderer extends SkinPartRenderer<Skin.Isome
BufferedImage texture = new BufferedImage(size, size, BufferedImage.TYPE_INT_ARGB);
Graphics2D graphics = texture.createGraphics();
BufferedImage headTop = getSkinPart(skin, Skin.Part.HEAD_TOP, scale);
BufferedImage face = getSkinPart(skin, Skin.Part.FACE, scale);
BufferedImage headLeft = getSkinPart(skin, Skin.Part.HEAD_LEFT, scale);
BufferedImage headTop = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_TOP, scale);
BufferedImage face = getVanillaSkinPart(skin, ISkinPart.Vanilla.FACE, scale);
BufferedImage headLeft = getVanillaSkinPart(skin, ISkinPart.Vanilla.HEAD_LEFT, scale);
// Draw the top of the left
drawPart(graphics, headTop, HEAD_TOP_TRANSFORM, -0.5 - zOffset, xOffset + zOffset, headTop.getWidth(), headTop.getHeight() + 2);

@ -0,0 +1,73 @@
/*
* MIT License
*
* Copyright (c) 2024 Braydon (Rainnny).
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.braydon.mc.common.renderer.impl;
import lombok.NonNull;
import me.braydon.mc.common.renderer.SkinRenderer;
import me.braydon.mc.model.skin.ISkinPart;
import me.braydon.mc.model.skin.Skin;
import java.awt.*;
import java.awt.image.BufferedImage;
/**
* A basic 2D renderer for a {@link ISkinPart.Vanilla}.
*
* @author Braydon
*/
public final class VanillaSkinPartRenderer extends SkinRenderer<ISkinPart.Vanilla> {
public static final VanillaSkinPartRenderer INSTANCE = new VanillaSkinPartRenderer();
/**
* Invoke this render to render the
* given skin part for the provided skin.
*
* @param skin the skin to render the part for
* @param part the part to render
* @param overlays whether to render overlays
* @param size the size to scale the skin part to
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, @NonNull ISkinPart.Vanilla part, boolean overlays, int size) {
double scale = size / 8D;
BufferedImage partImage = getVanillaSkinPart(skin, part, scale); // Get the part image
if (!overlays) { // Not rendering overlays
return partImage;
}
// Create a new image, draw our skin part texture, and then apply overlays
BufferedImage texture = new BufferedImage(size, size, BufferedImage.TYPE_INT_ARGB);
Graphics2D graphics = texture.createGraphics();
graphics.drawImage(partImage, 0, 0, null);
// Draw part overlays
ISkinPart.Vanilla[] overlayParts = part.getOverlays();
if (overlayParts != null) {
for (ISkinPart.Vanilla overlay : overlayParts) {
applyOverlay(graphics, getVanillaSkinPart(skin, overlay, scale));
}
}
return texture;
}
}

@ -98,10 +98,11 @@ public final class PlayerController {
@Parameter(description = "The skin part to get the texture of", example = "head") @PathVariable @NonNull String partName,
@Parameter(description = "The player username or UUID to get", example = "Rainnny") @PathVariable @NonNull String query,
@Parameter(description = "The image extension", example = "png") @PathVariable @NonNull String extension,
@Parameter(description = "Whether to render skin overlays") @RequestParam(required = false, defaultValue = "true") boolean overlays,
@Parameter(description = "The size to scale the skin part texture to", example = "256") @RequestParam(required = false) String size
) throws BadRequestException {
return ResponseEntity.ok()
.contentType(extension.equalsIgnoreCase("png") ? MediaType.IMAGE_PNG : MediaType.IMAGE_JPEG)
.body(mojangService.getSkinPartTexture(partName, query, extension, size));
.body(mojangService.getSkinPartTexture(partName, query, extension, overlays, size));
}
}

@ -24,6 +24,7 @@
package me.braydon.mc.model;
import lombok.*;
import me.braydon.mc.model.skin.Skin;
import me.braydon.mc.model.token.MojangProfileToken;
import org.springframework.data.annotation.Id;

@ -30,7 +30,7 @@ import lombok.ToString;
import me.braydon.mc.model.Cape;
import me.braydon.mc.model.Player;
import me.braydon.mc.model.ProfileAction;
import me.braydon.mc.model.Skin;
import me.braydon.mc.model.skin.Skin;
import me.braydon.mc.model.token.MojangProfileToken;
import org.springframework.data.redis.core.RedisHash;

@ -0,0 +1,220 @@
/*
* MIT License
*
* Copyright (c) 2024 Braydon (Rainnny).
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.braydon.mc.model.skin;
import lombok.*;
import me.braydon.mc.common.renderer.SkinRenderer;
import me.braydon.mc.common.renderer.impl.BodySkinPartRenderer;
import me.braydon.mc.common.renderer.impl.IsometricSkinPartRenderer;
import me.braydon.mc.common.renderer.impl.VanillaSkinPartRenderer;
import java.awt.image.BufferedImage;
/**
* A part of a {@link Skin}.
*
* @author Braydon
*/
public interface ISkinPart {
Enum<?>[][] TYPES = { Vanilla.values(), Basic.values(), Isometric.values() };
/**
* Get the name of this part.
*
* @return the part name
*/
@NonNull String name();
/**
* Render a part of a skin.
*
* @param skin the skin to render the part for
* @param overlays whether to render overlays
* @param size the size to scale the skin part to
* @return the rendered skin part
*/
@NonNull BufferedImage render(@NonNull Skin skin, boolean overlays, int size);
/**
* Get a skin part by the given name.
*
* @param name the name of the part
* @return the part, null if none
*/
static ISkinPart getByName(@NonNull String name) {
name = name.toUpperCase();
for (Enum<?>[] type : TYPES) {
for (Enum<?> part : type) {
if (!part.name().equals(name)) {
continue;
}
return (ISkinPart) part;
}
}
return null;
}
/**
* A part of a Vanilla skin texture.
*/
@AllArgsConstructor @RequiredArgsConstructor @Getter @ToString
enum Vanilla implements ISkinPart {
// Overlays
HEAD_OVERLAY_FACE(new Coordinates(40, 8), 8, 8),
// Head
HEAD_TOP(new Coordinates(8, 0), 8, 8),
FACE(new Coordinates(8, 8), 8, 8, HEAD_OVERLAY_FACE),
HEAD_LEFT(new Coordinates(0, 8), 8, 8),
HEAD_RIGHT(new Coordinates(16, 8), 8, 8),
HEAD_BOTTOM(new Coordinates(16, 0), 8, 8),
HEAD_BACK(new Coordinates(24, 8), 8, 8);
/**
* The coordinates of this part.
*/
@NonNull private final Coordinates coordinates;
/**
* The legacy coordinates of this part.
* <p>
* This is for older skin textures
* that use different positions.
* </p>
*/
private LegacyCoordinates legacyCoordinates;
/**
* The size of this part.
*/
private final int width, height;
/**
* The overlay parts this part has.
*/
private Vanilla[] overlays;
Vanilla(@NonNull Coordinates coordinates, int width, int height, Vanilla... overlays) {
this(coordinates, null, width, height, overlays);
}
/**
* Render a part of a skin.
*
* @param skin the skin to render the part for
* @param overlays whether to render overlays
* @param size the size to scale the skin part to
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, boolean overlays, int size) {
return VanillaSkinPartRenderer.INSTANCE.render(skin, this, overlays, size);
}
/**
* Coordinates of a part of a skin.
*/
@AllArgsConstructor @Getter @ToString
public static class Coordinates {
/**
* The X coordinate.
*/
private final int x;
/**
* The Y coordinate.
*/
private final int y;
}
/**
* Legacy coordinates of a part of a skin.
*/
@Getter @ToString
public static class LegacyCoordinates extends Coordinates {
/**
* Whether the part at these coordinates is flipped.
*/
private final boolean flipped;
public LegacyCoordinates(int x, int y) {
this(x, y, false);
}
public LegacyCoordinates(int x, int y, boolean flipped) {
super(x, y);
this.flipped = flipped;
}
}
}
/**
* A basic part of a skin.
* <p>
* These parts have custom renderers!
* </p>
*/
@AllArgsConstructor @Getter
enum Basic implements ISkinPart {
BODY(BodySkinPartRenderer.INSTANCE);
/**
* The custom renderer to use for this part.
*/
@NonNull private final SkinRenderer<Basic> renderer;
/**
* Render a part of a skin.
*
* @param skin the skin to render the part for
* @param overlays whether to render overlays
* @param size the size to scale the skin part to
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, boolean overlays, int size) {
return renderer.render(skin, this, overlays, size);
}
}
/**
* A isometric part of a skin.
*/
enum Isometric implements ISkinPart {
HEAD;
/**
* Render a part of a skin.
*
* @param skin the skin to render the part for
* @param overlays whether to render overlays
* @param size the size to scale the skin part to
* @return the rendered skin part
*/
@Override @NonNull
public BufferedImage render(@NonNull Skin skin, boolean overlays, int size) {
return IsometricSkinPartRenderer.INSTANCE.render(skin, this, overlays, size);
}
}
}

@ -21,12 +21,13 @@
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.braydon.mc.model;
package me.braydon.mc.model.skin;
import com.fasterxml.jackson.annotation.JsonProperty;
import com.google.gson.JsonObject;
import lombok.*;
import me.braydon.mc.config.AppConfig;
import me.braydon.mc.model.Player;
import java.util.HashMap;
import java.util.Map;
@ -64,13 +65,13 @@ public final class Skin {
*/
@NonNull
public Skin populatePartUrls(@NonNull String playerUuid) {
Consumer<IPart> addPart = part -> {
Consumer<ISkinPart> addPart = part -> {
partUrls.put(part.name(), AppConfig.INSTANCE.getServerPublicUrl() + "/player/" + part.name().toLowerCase() + "/" + playerUuid + ".png");
};
for (Part part : Part.values()) {
for (ISkinPart part : ISkinPart.Vanilla.values()) {
addPart.accept(part);
}
for (IsometricPart part : IsometricPart.values()) {
for (ISkinPart part : ISkinPart.Isometric.values()) {
addPart.accept(part);
}
return this;
@ -101,89 +102,4 @@ public final class Skin {
public enum Model {
DEFAULT, SLIM
}
/**
* Represents a part of a skin.
*/
public interface IPart {
/**
* Get the name of this part.
*
* @return the part name
*/
@NonNull String name();
}
/**
* The part of a skin.
*/
@AllArgsConstructor @RequiredArgsConstructor @Getter @ToString
public enum Part implements IPart {
// Head
HEAD_TOP(new Coordinates(8, 0), 8, 8),
FACE(new Coordinates(8, 8), 8, 8),
HEAD_LEFT(new Coordinates(0, 8), 8, 8),
HEAD_RIGHT(new Coordinates(16, 8), 8, 8),
HEAD_BOTTOM(new Coordinates(16, 0), 8, 8),
HEAD_BACK(new Coordinates(24, 8), 8, 8);
/**
* The coordinates of this part.
*/
@NonNull private final Coordinates coordinates;
/**
* The legacy coordinates of this part.
* <p>
* This is for older skin textures
* that use different positions.
* </p>
*/
private LegacyCoordinates legacyCoordinates;
/**
* The size of this part.
*/
private final int width, height;
/**
* Coordinates of a part of a skin.
*/
@AllArgsConstructor @Getter @ToString
public static class Coordinates {
/**
* The X coordinate.
*/
private final int x;
/**
* The Y coordinate.
*/
private final int y;
}
/**
* Legacy coordinates of a part of a skin.
*/
@Getter @ToString
public static class LegacyCoordinates extends Coordinates {
/**
* Whether the part at these coordinates is flipped.
*/
private final boolean flipped;
public LegacyCoordinates(int x, int y) {
this(x, y, false);
}
public LegacyCoordinates(int x, int y, boolean flipped) {
super(x, y);
this.flipped = flipped;
}
}
}
public enum IsometricPart implements IPart {
HEAD
}
}

@ -29,7 +29,7 @@ import lombok.*;
import me.braydon.mc.config.AppConfig;
import me.braydon.mc.model.Cape;
import me.braydon.mc.model.ProfileAction;
import me.braydon.mc.model.Skin;
import me.braydon.mc.model.skin.Skin;
import java.util.Base64;

@ -23,14 +23,14 @@
*/
package me.braydon.mc.repository;
import me.braydon.mc.model.Skin.Part;
import me.braydon.mc.model.cache.CachedSkinPartTexture;
import me.braydon.mc.model.skin.ISkinPart;
import org.springframework.data.repository.CrudRepository;
/**
* A cache repository for skin texture parts.
*
* @author Braydon
* @see Part for skin parts
* @see ISkinPart for skin parts
*/
public interface SkinPartTextureCacheRepository extends CrudRepository<CachedSkinPartTexture, String> { }

@ -32,8 +32,6 @@ import lombok.NonNull;
import lombok.SneakyThrows;
import lombok.extern.log4j.Log4j2;
import me.braydon.mc.common.*;
import me.braydon.mc.common.renderer.impl.BasicSkinPartRenderer;
import me.braydon.mc.common.renderer.impl.IsometricSkinPartRenderer;
import me.braydon.mc.common.web.JsonWebException;
import me.braydon.mc.common.web.JsonWebRequest;
import me.braydon.mc.exception.impl.BadRequestException;
@ -42,7 +40,6 @@ import me.braydon.mc.exception.impl.ResourceNotFoundException;
import me.braydon.mc.model.MinecraftServer;
import me.braydon.mc.model.Player;
import me.braydon.mc.model.ProfileAction;
import me.braydon.mc.model.Skin;
import me.braydon.mc.model.cache.CachedMinecraftServer;
import me.braydon.mc.model.cache.CachedPlayer;
import me.braydon.mc.model.cache.CachedPlayerName;
@ -51,6 +48,8 @@ import me.braydon.mc.model.dns.DNSRecord;
import me.braydon.mc.model.dns.impl.ARecord;
import me.braydon.mc.model.dns.impl.SRVRecord;
import me.braydon.mc.model.server.JavaMinecraftServer;
import me.braydon.mc.model.skin.ISkinPart;
import me.braydon.mc.model.skin.Skin;
import me.braydon.mc.model.token.MojangProfileToken;
import me.braydon.mc.model.token.MojangUsernameToUUIDToken;
import me.braydon.mc.repository.MinecraftServerCacheRepository;
@ -141,9 +140,6 @@ public final class MojangService {
this.minecraftServerCache = minecraftServerCache;
}
@Autowired
@PostConstruct
public void onInitialize() {
// Schedule a task to fetch blocked
@ -163,23 +159,19 @@ public final class MojangService {
* @param partName the part of the player's skin texture to get
* @param query the query to search for the player by
* @param extension the skin part image extension
* @param overlays whether to render overlays
* @param sizeString the size of the skin part image
* @return the skin part texture
* @throws BadRequestException if the extension is invalid
* @throws MojangRateLimitException if the Mojang API rate limit is reached
*/
@SneakyThrows
public byte[] getSkinPartTexture(@NonNull String partName, @NonNull String query, @NonNull String extension, String sizeString)
throws BadRequestException, MojangRateLimitException {
partName = partName.toUpperCase(); // The part name to get
public byte[] getSkinPartTexture(@NonNull String partName, @NonNull String query, @NonNull String extension,
boolean overlays, String sizeString) throws BadRequestException, MojangRateLimitException {
// Get the part from the given name
Skin.IPart part = EnumUtils.getEnumConstant(Skin.Part.class, partName); // The skin part to get
if (part == null) { // The given part is invalid, try a isometric part
part = EnumUtils.getEnumConstant(Skin.IsometricPart.class, partName);;
}
ISkinPart part = ISkinPart.getByName(partName); // The skin part to get
if (part == null) { // Default to the face
part = Skin.Part.FACE;
part = ISkinPart.Vanilla.FACE;
}
// Ensure the extension is valid
@ -217,9 +209,7 @@ public final class MojangService {
if (target == null) { // Fallback to the default skin
target = Skin.DEFAULT_STEVE;
}
BufferedImage texture = part instanceof Skin.IsometricPart isometricPart ?
IsometricSkinPartRenderer.INSTANCE.render(target, isometricPart, true, size)
: BasicSkinPartRenderer.INSTANCE.render(target, (Skin.Part) part, true, size); // Render the skin part
BufferedImage texture = part.render(target, overlays, size); // Render the skin part
// Convert BufferedImage to byte array
try (ByteArrayOutputStream outputStream = new ByteArrayOutputStream()) {